Sky Warriors: Airplane Warfare is a flight simulator developed by Wildlife Studios in which you and two other players compete in high-speed aerial combat against the enemy squad. Every step of the way, you'll be evading missiles, returning fire, and contesting objectives. Whether you win or lose, you collect currencies after each match, which you can use to upgrade your selected fighter plane and return to the sky.
Sky Warriors gives you a selection of aircraft to pick from, which you may unlock as you rise through the ranks then upgrade and arm as you see appropriate. The game modes are limited, but the matches are brief, making team fights a snap. Later on, you can join squadrons to connect with other players and strategize with them, even going on sorties as a group.
Remember that whatever weapons and powerups you uncover in Sky Warriors, other players can find as well. Expect some real acrobatics as you try to evade their salvos while retaliating with your own. However, keep in mind the match objectives, as your opponent may be able to steal victory despite your mastery of the skies. Stay with us to find out how to master the air!
The controls for the game are split between the left and right sides of your device's screen, with the left managing basic driving and the right controlling your jet's speed as well as your armament of missiles and powerups.
When you first start Sky Warriors, you'll be taken to the game's tutorial, where you can reverse the left joystick's up and down controls, which is a feature found in many flight simulators. Regardless, if you don't like the control scheme you chose throughout the training, you may change it in the options once you've finished.
Because stopping in situ would result in the plane crashing to the ground, your chosen jet will constantly continue ahead. You can change your engine power using the slider on the right side of the screen, as indicated previously. Not only for following or confronting the opponent, but also for making accurate manoeuvres or avoiding oncoming missiles, changing your speed is quite useful.
If you slow down too much, your jet will lose velocity and begin to plummet. Furthermore, tilting your plane too high may cause your engine to stall, leading your fighter to plummet like a rock. The current height of your jet is shown to the left of the targeting reticle, while the current velocity is shown to the right.
In Sky Warriors, all jets have two weapons: missiles and machine guns. At roughly 1500 metres, missiles will lock on to opponents, while machine guns will automatically fire at 500 metres. Any jet in the game can only survive two missile hits on average before being destroyed, thus outmanoeuvring those missiles is essential.
The user interface will alert you to an incoming missile or two, and you can avoid them by turning sharply and letting the missiles pass you by. Flares can also be used to deflect oncoming missiles, but you only have so many of them, thus they're best utilised as a backup plan if aerobatic acrobatics fail.
Missiles latch onto their chosen target in about three seconds, as evidenced by the targeting symbol turning from orange to red. You can launch two missiles per salvo, one missile per wing, and another missile takes around eight seconds to shoot. When a missile is heading straight for you, the screen will glow red, and the missile's distance will be indicated below the reticle.
As long as you can aim your missiles correctly, the default AIM-9 Sidewinder has endless reserves, providing a consistent supply of significant damage. You can, however, load up to three extra missile versions to increase the firepower of your jet. You can choose from five different variations, and finishing the tutorial will reward you with a small number of missiles, the names of which are italicised below:
Meanwhile, regardless of whether your missiles are locked on an adversary or not, your machine guns will only fire when you are within 500 metres of them. They fire automatically by default, but you can change that in the options. Your weapons aren't as powerful as your missiles, but they make up for it with their high rate of fire.
They're especially handy in close combat or when your missiles are still reloading. However, you will have to lead your target, which can be difficult. However, the game provides you with a lead indicator that is slightly ahead of your target's present location, and you should aim your reticle towards it to increase the likelihood of your bullets hitting your target.
When you're not playing matches, you spend your time at the base, upgrading your planes with your hard-won awards in preparation for future clashes. Coins and Diamonds are the two currencies available in Sky Warriors. In-game transactions can be used to purchase both currencies. You can earn more Coins by playing in matches, regardless of whether you win or lose.
Diamonds, on the other hand, are primarily acquired from chests, which will be detailed further below. These can be obtained through winning matches or by completing daily assignments. The quests button on the left side of the page allows you to access daily missions. Each day, four quests are available, with varied amounts of Coins and Diamonds depending on the difficulty of the quest, and completing enough missions will reward you with a chest.
Chests are primarily gained by winning matches, as previously stated. These, on the other hand, may be purchased straight from the store using Diamonds and come in several tiers that influence the number of incentives you receive. Chests include a certain amount of cash as well as more missiles, with higher-tier chests containing more goods as well as Diamonds.
However, depending on the tier, the chests take longer to open, with higher tier chests taking significantly longer. For example, bronze chests take roughly two hours to open and only contain a small amount of goods. Platinum chests can contain a significant amount of Coins and Diamonds as well as a large number of supplies, but they take half a day to open.
Furthermore, you can only have four chests in "reserve," with any additional chests being lost. Furthermore, you can only open one chest at a time, so you'll either have to wait for one to open or use Diamonds to speed things along. Instead, chests obtained through daily tasks are automatically opened.
Coins can be spent to buy new jets or upgrade the ones you already have. The Upgrades tab at the bottom of the screen displays the ones you already own. All jets feature four stats and two UI elements: a green separator and a white progress metre. The white bar shows the stat's current upgrade level, while the green divider reflects the stat's maximum upgrade limit.
Upgrades to jets will take time to implement, with the amount of time taking longer with each purchase. You can spend Diamonds to get the upgrade right away, and it won't stop you from utilising the aircraft in matches. The following are the stats and the appropriate parts you can upgrade:
The hangar, which also displays the current stats of the displayed jet, allows you to purchase additional fighters and select your preferred plane. All new accounts are equipped with an F-4 Phantom and an F-5 Tiger II that can only be unlocked with Diamonds.
You may scroll down the page to see more jets that you can unlock by improving your Rank, which is earned during matches. Selected aircraft can also be customised with paint jobs and wing art, and they enhance a couple of stats beyond what the divider stipulates by a smidgeon; diamonds must be spent to use them. Increasing your rank earns you a small amount of Diamonds.
Diamonds can be used to buy Missiles and Flares from the store, as well as more chests, in addition to jet purchases and timer reduction. In-game purchases of Diamonds and Coins are available, although the store offers a complimentary missile or flare along with a limited number of Diamonds every day. So even going to the store just to look around can earn you a few free items.
When you attain the rank of Senior Airman, you can join Squadrons, which act as social groups for players. Being a member of a squadron grants you an extra Coin reward from standard matches and allows you to develop bonds with your squad members to better coordinate in PvP. Squadrons can also compete in seasonal games for extra rewards. For the time being, you can only join an existing squadron. A higher rank, on the other hand, will allow you to form your own squadron.
Sky Warriors currently has two game types to choose from: Payload and Skirmish. The game will put you through some practise matches with bots at the end of the tutorial, and you can choose to play a practise match yourself when the lesson is over.
Before starting a match, you can choose from a variety of Missiles, Countermeasures (though with only flares available right now, there isn't much you can do there), and Enhancements (temporary powerups that give you brief leg up against your foes). There are four improvements to pick from, and you can equip up to three of them:
Regardless of how many copies you have in stock, you can only carry two copies of each Enhancement throughout a battle. If you have any empty Missile or Enhancement slots, the game will advise you to fill them. You are, however, allowed to leave those slots empty if you are seeking to save money.
Finally, all non-practice matches use two units of Fuel, and you have a total of ten units. Fuel regenerates over time, but you can only play a certain amount of matches per playtime. You can either wait for the Fuel to regenerate enough units, spend some Diamonds to replenish it right away, or strive to rank up because one of the bonuses is that your Fuel is automatically refilled when you achieve a new Rank.
All players or bots have four lives in each match before they are unable to contribute in that match. You must wait around 10 seconds after being destroyed before respawning. By spending a few Diamonds, you can bypass the timer and resume the fight right away. Newly respawned jets will have a special shield that minimises damage taken for a brief period of time, preventing adversaries from killing players as soon as they return to the game.
Because all matches are three minutes long, the cooldown of Enhancements and the missiles' lock-on period become much more important in the context of gameplay. Now that we've covered the fundamentals, we can move on to the intricacies of the gameplay modes.
One squad is tasked with defending a convoy of three cargo planes, while the other is tasked with shooting them down. The opposing team will have to shoot down the planes' engines rather than attacking the planes directly. Each plane has six engines, three on each wing, and can be shot down with missiles or your guns.
Because the engines are so close together, Cluster Missiles can be quite effective in disabling or destroying a plane. If even one plane reaches its goal, the defending team wins, whereas the opposing team wins if all three planes are shot down. A progress bar at the top of the screen depicts the convoy's progress.
You have no control over whether you wind up on Defense or Offense in a regular Payload match, however practise matches allow you to choose which team you want to fly for.
Skirmish battles have a single goal: earn more kills than the other side. To expedite the match, the game will produce three airships for both teams to fire down, as well as three battleships once the airships have been shot down.
Both ship types can withstand a great deal of damage before sinking, so anticipate them to be fiercely contested. The winning team is the one that reaches ten kills first, or has more kills than the opposing team after three minutes. If both teams are tied, the game will continue until one of them scores a kill.
Now that you know what to expect from Sky Warriors, let's talk about how to obtain aerial superiority for your squad.
If they are shooting down a cargo plane and you are on defence, though, that missile can easily wipe them out or at the very least drive them away. If you're on offensive, the region of the explosion can be exploited to shut down many engines, bringing the convoy down in record speed.
Attacking an enemy jet when it's engaged with a buddy isn't usually a good idea, because they'll be dodging missiles to begin with. Do not underestimate your machine guns; while their range is limited, flying out of range is the only way to prevent the harm they cause.
If you turn off your engine for too long, your fighter's momentum will be lost, and you will begin to plummet. You can even utilise it to cause a pursuing enemy to overshoot you, allowing you to strike quickly while they adjust.
In Payload Offense missions, on the other hand, your squad may opt to attack the nearest cargo plane first. We recommend travelling with your squad to systematically pick off plane engines, avoiding defenders along the way, unless you have the weaponry to attack another plane.
That brings us to the end of our Sky Warriors: Airplane Combat guide! We hope that our tips assist you in becoming a flying ace capable of dispatching adversaries while skilfully dodging their attacks. If you have any suggestions for us, please leave them in the comments section below! Have a great time and soar high!